ARTG 91 - 01 Introduction to Game Art Production
https://pisa.ucsc.edu/class_search/index.php?action=detail&class_data=YToyOntzOjU6IjpTVFJNIjtzOjQ6IjIyNTQiO3M6MTA6IjpDTEFTU19OQlIiO3M6NToiNzA2OTAiO30%253D
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Class Details
- Career
- Undergraduate
- Grading
- Student Option
- Class Number
- 70690
- Type
- Studio
- Instruction Mode
- Asynchronous Online
- Credits
- 5 units
- General Education
- PR-C
- Status
Open
- Available Seats
- 11
- Enrollment Capacity
- 120
- Enrolled
- 109
- Wait List Capacity
- 0
- Wait List Total
- 0
Description
Project-centered studio-lecture hybrid course that introduces the process of world-building and interaction design from the standpoint of the art director. Each project addresses a milestone in the art direction development pipeline, and demonstrates corresponding entry-level technical and conceptual skills and strategies. Utilizing this split methodology, the "big-picture" game development process is presented in tandem with related fundamental digital art and design skills at an achievable scale for an introductory course.
Class Notes
Open to all students over the Summer Session.
Meeting Information
Days & Times |
Room |
Instructor |
Meeting Dates |
|
Online |
Gillette,K.L. Sky,K.K. |
07/28/25 - 08/29/25 |
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