ARTG 91 - 01 Introduction to Game Art Production
https://pisa.ucsc.edu/class_search/index.php?action=detail&class_data=YToyOntzOjU6IjpTVFJNIjtzOjQ6IjIyNDQiO3M6MTA6IjpDTEFTU19OQlIiO3M6NToiNzAzMjIiO30%253D
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Class Details
- Career
- Undergraduate
- Grading
- Student Option
- Class Number
- 70322
- Type
- Studio
- Instruction Mode
- Asynchronous Online
- Credits
- 5 units
- General Education
- PR-C
- Status
- Open
- Available Seats
- 10
- Enrollment Capacity
- 115
- Enrolled
- 105
- Wait List Capacity
- 0
- Wait List Total
- 0
Description
Project-centered studio-lecture hybrid course that introduces the process of world-building and interaction design from the standpoint of the art director. Each project addresses a milestone in the art direction development pipeline, and demonstrates corresponding entry-level technical and conceptual skills and strategies. Utilizing this split methodology, the "big-picture" game development process is presented in tandem with related fundamental digital art and design skills at an achievable scale for an introductory course.
Meeting Information
Days & Times |
Room |
Instructor |
Meeting Dates |
|
Online |
Gillette,K.L. |
07/29/24 - 08/30/24 |
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