CMPM 80K - 02 Foundations of Video Game Design
https://pisa.ucsc.edu/class_search/index.php?action=detail&class_data=YToyOntzOjU6IjpTVFJNIjtzOjQ6IjIyNDQiO3M6MTA6IjpDTEFTU19OQlIiO3M6NToiNzAyNzEiO30%253D
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Class Details
- Career
- Undergraduate
- Grading
- Student Option
- Class Number
- 70271
- Type
- Lecture
- Instruction Mode
- Asynchronous Online
- Credits
- 5 units
- General Education
- IM
- Status
- Open
- Available Seats
- 44
- Enrollment Capacity
- 100
- Enrolled
- 56
- Wait List Capacity
- 999
- Wait List Total
- 0
Description
Explores how video games (and games broadly) shape experiences and express ideas. Students develop novel games, interpret games, and survey related topics. No programming experience is required. All offerings support students with required synchronous section meetings and optional synchronous events.
Class Notes
From the Instructor: Students will use Twine 2 and GDevelop.
Enroll in the lecture and associated discussion section.
Meeting Information
Days & Times |
Room |
Instructor |
Meeting Dates |
|
Online |
Wardrip-Fruin,N. |
07/29/24 - 08/30/24 |
Associated Discussion Sections or Labs
#70455 DIS 02A
MW 09:30AM-10:30AM
Staff
Loc: Online
Enrl: 12 / 50
Wait: 0 / 999
Open
#70456 DIS 02B
MW 11:00AM-12:00PM
Staff
Loc: Online
Enrl: 44 / 50
Wait: 0 / 999
Open
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