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CSE 160 - 01   Introduction to Computer Graphics

2024 Summer Quarter

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Class Details

Career
Undergraduate
Grading
Student Option
Class Number
70256
Type
Lecture
Instruction Mode
In Person
Credits
7 units
General Education
 
Status
Closed
Available Seats
100
Enrollment Capacity
100
Enrolled
0
Wait List Capacity
0
Wait List Total
0

Description

Introduces techniques of modeling, transformation, and rendering for computer-generated imagery. Topics: 2D/3D primitives, projections, matrix composition, and shading algorithms. Programming assignments and major project required. Students cannot receive credit for both this course and CSE 260 in quarters when they are offered concurrently. Mastery of materials in the prerequisite courses will be verified with a quiz or assignment during the first two weeks of the course. Lab component will help with gaining additional competence with a number of important software development tools, graphics libraries, and graphical user interfaces. Topics include OpenGL, WebGL, rubberbanding, picking, sliders, buttons, dialog, event handling, double buffering, lighting, shading, materials, and textures. The topic list may be updated to reflect technological changes. (Formerly Computer Science 160.)

Enrollment Requirements

Prerequisite(s): CSE 101 and MATH 21 or AM 10.

Class Notes

All students - if you completed the prerequisites but get an error message - email your proof of prerequisite material to the instructor for approval to enroll - Fahim Hasan-Khan, fkhan4@ucsc.edu.

Meeting Information

Days & Times Room Instructor Meeting Dates
Cancelled N/A N/A N/A
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