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CMPM 121 - 01   Game Technologies

2021 Summer Quarter

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Materials

Class Details

Career
Undergraduate
Grading
Student Option
Class Number
70117
Type
Lecture
Credits
5 units
General Education
 
Status
Open
Available Seats
14
Enrollment Capacity
40
Enrolled
26
Wait List Capacity
999
Wait List Total
0

Description

Introduction to construction of games using game engine technology, using a specific game engine as a focus. Covers major game engine features: input, collision, animation, model import, lighting, camera, rendering, textures, particle systems. Introduction to a specific game scripting language, custom game logic, game programming patterns.

Enrollment Requirements

Prerequisite(s): CMPM 120.

Class Notes

If you completed the prerequisites or restrictions but get an error message, contact instructor for approval to enroll - Mirek Stolee, mstolee@ucsc.edu. Provide proof of prerequisite material. If you need to take the prerequisite in Session 1, enroll in that course first, then email summer@ucsc.edu for a permission code to enroll in this course.

Meeting Information

Days & Times Room Instructor Meeting Dates
MW 01:00PM-04:30PM Remote Instruction Stolee,M.J. 07/26/21 - 08/27/21
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