Introduction to construction of games using game engine technology, using a specific game engine as a focus. Covers major game engine features: input, collision, animation, model import, lighting, camera, rendering, textures, particle systems. Introduction to a specific game scripting language, custom game logic, game programming patterns.
Enrollment Requirements
Prerequisite(s): CMPM 120.
Class Notes
Visiting Students - contact instructor for approval to enroll - I. Paranjape, iparanja@ucsc.edu. Provide proof of prerequisite material.